Thursday, April 11, 2013

Outline for Second Term Paper

Intro-
Newtons Third Law: Action/Reaction Principle.

1st Body Paragraph: Kaleido Star (2003)
-In this anime series in the final episode the main character Sora and her trapeze partner Layla are performing a death defying stunt on the trapeze. As they launch themselves at each other off of their trapeze they come careening towards each other and stop each other in the middle by holding out their hand. But when they impact they show no recoil whatsoever, neither bends their arm and they just simply connect.

2nd Body Paragraph: Hellsing Anime (2002)
- In this Seras the side character Seras Victoria after being changed into a vampire wields a new weapon. A single breech loaded 30mm cannon to be exact. The problem with this is, in the interest of making her look menacing and immovable, in the final episode and fight scenes when she wields her weapon every time she fires it she receives no recoil to give credence to her stature in strength, while even if she may be strong, it is a 30mm round with considerable powder behind it which would warrant some kind of recoil as she discharges the weapon.

3rd Body Paragraph: Resident Evil 5 (2009)
- In this video game, in a flash back sequence the main character Chris Redfield and his partner Jill Valentine enter a room looking for the antagonist, Albert Wesker, they locate him in the room and a fight ensues. Wesker has been modified somehow and moves faster and is stronger in every sense than the two protagonists. The issue here is when they move from a gun battle to a hand to hand battle between Chris and Wesker, while when Wesker hits Chris, we can visibly see it, every strike Chris lands on Wesker is stopped cold, even one in mid punch is caught, through these scenes and moments, not once does Wesker recoil, even his hand doesn't move when he catches the punch mid swing. This clearly runs against Newtons third law in favor of displaying the futility of a characters actions.

Final Conclusion:
- Each example broke the Third law outright, and for different reasons. Kaleido Star did it just because it would've thrown off the majesty of the final trick the pair were about to perform. But in both Hellsin and Resident Evil 5, the lack of recoil from Seras firing her weapon and Wesker after Chris hits him is both for cinematic intensity to display how strong they really are that they can simple shrug off and all together nullify any sort of kick back from any force. Both in anime and video games, the principles are followed when it works in their favor, but the rules are broken outright in the name of storytelling and a character.

Thursday, April 4, 2013

Character Animation



When coming up with this idea molding the clay was a fast but easy part, however, putting large legs on it was central because it helped ground the figure and give it stability. I wanted my character to do something simple short and sweet. So after making my character move across the screen, making it eat was tricky, especially albeit convincingly with a good profile. Without detailed extremities I suffered as I peeled the orange for the animation, as the orange just opened, but then taking a bite then replacing it, I created the illusion of a eating, I wanted there to be repercussions so I had the figure actually pass out from eating too much, I only added a little bit of mass each time the orange was bitten this was partially due to the fact it was more difficult than I thought to add mas without moving the figure, but I ended with a good silhouette of the figure passing out after eating to much, an aid in the falling the figure came about by really pushing the figure in at an angle so a mid fall shot could be achieved. Afterwards all the shots were compiled in monkey jam and held on 4's for timings sake and then uploaded to youtube.